Me, my husband and my dog.
EdTech Product Manger
Software Engineer
Dog mom
Rock Climber
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I'm Jiayu "Joyce" He

A product manager with passion for Education

🎓 M.A. in Learning, Design, and Technology (LDT) from Stanford University, B.S. double major in Cognitive Science and Marine Biology from UCSD. Work experience in multiple research groups and education startups. I have an interdisciplinary background in Cognitive Science, Learning Science Research, Education Product Design, Product Management, User Research, Data Science, and Software Engineering.

⭐️ My personal North Star is to help everyone achieve their potential through creating learning experiences and learning environments using insights from science, user research, and the affordances of emerging technologies.

🤸 I’m also a yoga practitioner, a rock climber, a scuba diver and a curious learner.

Past Projects

Sketch & Learn

Sketch and Learn is a web-based adventure game that engages learners in playful sketching quests that help them build a visual library and a dedicated practice towards sketchnoting. Using game design thinking and behavior design principles, Sketch & Learn builds learner’s efficacy by providing small victories, immediate feedback and guided deliberate practice — ultimately helping learners to see themselves as creative problem solvers and sense-makers.
Product Design
game design
User Research
Prototyping
Sketchnoting
Collaboartor
Kenneth Fernandez
Date
August, 2019
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Collaboartor
Sherry Ruan, Jiayu He, Rui Ying, Jonathan Burkle, Dunia Hakim, Anna Wang, Yufeng Yin, Lily Zhou, Qianyao Xu, Abdallah AbuHashem, Griffin Dietz, Elizabeth Murnane, Emma Brunskill, James A. Landay
Date
2020
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Smart Primer

We investigated how a narrative story impacts engagement and learning, as well as how feedback can provide further benefits. To do so, we created an interactive, tablet-based learning platform with a multi-step math task designed using Common Core State Standards. Our results showed that embedding learning activities into narratives boosted children’s engagement as evaluated by coding video responses and surveys, and the integration of a tutoring chatbot improved learning outcomes on the assessment. These results provide evidence that a narrative-based tutoring system with chatbot-mediated help may support effective learning experiences for children.
hci Research
User Research
ui/ux design
learning experience design

MultiVRse

A VR world that immerses a user in realistic, culturally aware, scenarios with AI-powered language support tools that evoke nuanced and goal-oriented language learning experiences. Research focus - how does interacting with an AI partner affect language choice? Will users attempt to use more difficult language patterns that they have not yet mastered?
VR Research
User Research
ui/ux design
language learning design
Collaboartor
Angelica Willis, Glenn Davis, Nathan Dass
Date
June, 2019
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Collaboartor
Kenneth Fernandez
Date
August, 2019
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VisualNote

VisualNote is a toolkit that facilitates purposeful practice of sketchnoting with a tangible tagging process that allows for online storage of notes and sharing within class and amongst broader communities.    
Product Design
game design
User Research
Prototyping
Sketchnoting

Teach-Me-Bot

Teach-Me-Bot, is an (proof-of-concept) app to promote early literacy development, focusing on children from low socioeconomic status families. It serves as a game wherein the child engages in a joint storytelling activity with caregivers or peers to familiarize themselves with various vocabulary words to learn through guided participation and scaffolding. With English being the language that American classrooms are typically taught in, it is imperative that a child understands the language or else they will not be able to understand the material taught.
Product Design
game design
User Research
Prototyping
Sketchnoting
Collaboartor
Laura Pelaez and May-Ann Wong
Date
August, 2019
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